Un lugar donde vivir

Info
Statistics
Created: 04/04/13
Last Edited: 06/26/13
776
100
7
Description
Un lugar donde vivir || TV Program identity

The program (A place to live in) is structured into proximity reports, the protagonists being people who live in towns of less than 100 inhabitants in the autonomous community of Castilla-La Mancha. We recreated the peaceful life of these people
through a series of typical scenes achieved with miniature-scaled characters and elements: the market,
the fields, the bus stop and the local square as a social center of life.
We captured these scenes with macro photography techniques due to the dimensions of the objects: lenses with
shallow depth of field, very short focal lengths and mild camera movements and scenes. These techniques are
intended to give an air of unreality and magic to the piece in general. The color tones and textures introduced in post-production lend a warm and friendly atmosphere. The music, along the same proximity lines, blend town
band instruments with appropriate environment sound effects.
  • Un lugar donde vivir
    TV PROGRAM IDENTITY
  •  
    The program (A place to live in) is structured into proximity reports, the protagonists being people who live in towns of less than 100 inhabitants in the autonomous community of Castilla-La Mancha. We recreated the peaceful life of these people
    through a series of typical scenes achieved with miniature-scaled characters and elements: the market,
    the fields, the bus stop and the local square as a social center of life.
    We captured these scenes with macro photography techniques due to the dimensions of the objects: lenses with
    shallow depth of field, very short focal lengths and mild camera movements and scenes. These techniques are
    intended to give an air of unreality and magic to the piece in general. The color tones and textures introduced in post-production lend a warm and friendly atmosphere. The music, along the same proximity lines, blend town
    band instruments with appropriate environment sound effects.
     
  •  
    STORYBOARD
  •  
    LOGOTYPE
  •  
    STYLEFRAMES
  •  
    TITLING
  •  
    INFORMATION MAPS
  •  
    DRAWINGS FOR BUMPERS
  •  
    PHOTOGRAPHS
  •  
    MAKING OF
  •  
    CREDITS
  • Developed at zeligstudio.
    My role: Logo design, styleframes and storyboard (with Thais Altès), titling, illustration and moke up.
     
    Creative direction: Ana Zelich
    Direction & editing: Ignasi Gozalo
    Design team: Mireia Pons-Llorach, Thais Altès
    Illustration: Mireia Pons-Llorach
    Photography: Ignasi Gozalo, Mireia Pons-Llorach
    Moke up and set design: Mireia Pons-Llorach and Fabiana Andreatta
    Postproduction and animation team: Leandro Giaccio, Ignasi Gozalo
    Production: Fabiana Andreatta
    Music: Banjo Music
  •  
    Thanks for watching!

Discuss This Project: ( Comments)

You must to join the conversation.