- Visa :: "Difference" + "Michael Phelps 100"(Look Development + Lighting/Shading/Texturing Lead + some RealFlow)
VFX Director/Lead Flame :: Andy McKennaCG Sup :: Kirk ShintaniLighting/Look Dev Lead :: Ryan McDougal)
(Main Water Sim :: CIS | Additional RealFlow :: Chris Janney + Ryan McDougal):15 + :60 commercial :: Also various cutdowns + re-edits
2D contribution :: texture painting, compositing + R&D3D contribution :: look development, texturing, shader networks/surfacing, lead lighting, layout, rendering, some RealFlow
- :: MAKING OF ::
- :: SPOTS ::
- note: setup for lighting, shading and compositing of phelps in two shots was only contribution for this spot.
- note: previz, layout, set modeling, character and set shading, texturing, lookdev,
lighting, rendering & compositing for Phelps
- note: [60-second spot of previous] same contribution to Phelps as above.
and previz, layout, hair sim and some set modeling on Nadia (uneven bars).
- :: WATER SIMULATION ::
(CREATED BY CIS VIA A52)
- :: STILLS :: (FINAL COMP : BASE COLOR COMP : SET RENDER)